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#11 (permalink) |
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Halfling Ambassador
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Kien yea I loot. I sell that loot.
That sold loot sometimes doesnt equal the cost of repairing just my sword and chest piece. I have to rely on selling on the broker. The cash loot (meaning both actual coin and vendor trash) does not equal my repair bill. Maybe if I did master loot and kept it all. That was the whole point of the post. I guess maybe for Paladins is different. If they actually exist =P |
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#12 (permalink) | ||||||||||||||
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Junior Member
Join Date: Mar 2007
Posts: 15
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I wonder if the dev's are even taking any of this into account. Is it just tanks that are goin broke from repairs? I don't see any other classes complaining about it or crafters or diplomats. I just don't see how this ever sounded like a good idea. Lets tax tanks....
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#13 (permalink) | |||||||||||||||
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Member
Join Date: Jan 2007
Posts: 31
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Quote:
My Paladin is now level 29. In the space of three levels, I have started to see the problem mentioned by the OP. The difference is that I managed to acquire a few yellow items from drops. In addition, I'm using a yellow sword and yellow shield which I purchased from market. In the last two groups, I have made exactly zero silver. Cash from vendors has been exactly the same as repair bill. I'm sure that if I pick up one more yellow item, I'll start losing money. |
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#14 (permalink) | ||||||||||||||
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Junior Member
Join Date: Jan 2007
Posts: 23
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Yah I agree that items are just decaying way too fast and the repairs prices are just ridiculously expensive. Even at level 44, most of my armor and weapons cost up to 7 silvers a piece to repair and its all or even more money to repair than what I've made from the dungeon crawl =(
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#15 (permalink) | ||||||||||||||
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Junior Member
Join Date: Jan 2007
Posts: 6
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12 Hours of playing @ lvl 36 cost me 1.3 Gold in repairs yesterday after 12 hours of questing on mobs 34-36 4 dots, rewards ranged from 8 SP to 14 SP. I made sure my math was right.
This still needs to be tweaked if not removed. Tanks are still getting hit hardest with this... Sigil just needs to take this out completely, its ok to have money sinks but when you don't benefit financially after 12 hours of questing then something is wrong. |
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#16 (permalink) | ||||||||||||||
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Junior Member
Join Date: Feb 2007
Posts: 14
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Lets go Sigil PLEASE FIX this soon. I am a lvl 33 Warrior and this shit is crap. Can only grind in a dungeon for about 2 hours till gear is broke. Have to leave and repair and cost over 25 silver to do so. Did i get enough from mobs to recover the cost HELL NO. Get rid of this shit already or make it go about 6 hours or more before having to repair.
thanks for listening. Zerkman |
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#17 (permalink) | ||||||||||||||
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Member
Join Date: Jan 2007
Posts: 83
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repairs are too high, well armor and equipment is being damaged to easily. Tanks do get the shaft big time as when they are done grping, their bill outstrips all others.
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Falcron GreyWolf 40th Vulmane Ranger Member of Final Resolve http://finalresolve.guildportal.com/...&TabID=1340009 Exmortis Darkenblade 8th Dark-Elf Necromancer 65th Shadowknight of Morrel-Thule (retired) 65th Shadowknight of Permafrost (retired) |
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#18 (permalink) | ||||||||||||||
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Member
Join Date: Jan 2007
Posts: 87
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I have a lvl 25 Dk I don't play because I can not afford to repair the weapons and aromor. I ran into this on the last double exp weekend. With all the ninja looters taking all the common items which I can sell to repair gear I just ended up leaving the group and logging out. I rolled a blood mage and very much enjoy this toon.
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Orccor of Martok Dread Knight "I don't have to drink to have fun by why take the chance." |
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#19 (permalink) | ||||||||||||||
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Member
Join Date: Jan 2007
Posts: 36
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I'm having the same problem. The rate of gaining income / losing decay and repair costs are currently unbalanced. Hopefully this will be fixed because it is EXTREMELY annoying.
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Vanguard Faces <-- Post your real pic here. |
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